I have the Beta version from Jan 17th (blender-2.80-7c438e5366b2-win64)
I am using a direct ethernet cable hookup between two Win 10 laptops. Both laptops are showing on my network on both machines. I tried first to connect without the cloud auto-connect option and I manually typed in the name of the laptop. It found the IP but just will not connect.
I also tried it using the Cloud service auto-connect -- but that doesn't work either. I get a quick display that says "local is synced" at bottom of blender 2.8 -- but that's it -- then an error about 15 seconds later -- can't connect.
I've tried it from both laptops from one to the other. I'm sorry I don't know if this is a bug or a problem I've just caused by missing a simply obvious step????
Please help -- I'm excited to start using such a service and the cloud feature for rendering is sounding great! Appreciate your time -- I know it takes a lot of effort to program this.
As a final note -- for my internet I am using hotspot from my mobile phone. Didn't know if this would be a problem or not? It simply shows my ethernet has no internet connection -- but I can still communicate between the two laptops via network in windows explorer.
Gary
Hi Gary,
We're excited that you're excited :). But seriously, I think we can help. That depends on the version of blender 2.80 beta you are using though, We've just realised that our addon will not work with 2.80.40 and 2.80.41. We're working on a fix for 2.80.40 and we need help from the Blender devs to fix a bug that was introduced into Blender in 2.80.41 that is stopping the addon from working.
As more changes happen in the blender 2.80 beta. We keep running into things we need to change to keep pace! Not that we're making excuses, we're doing our best, thats all. It will be a bumpy ride for a while until finally the official release of blender 2.80 is released and we can all relax a bit since there won't be more changes that will break the addon for the official release of 2.80. Then we'll do it all again for 2.81, yay!
So, if you are using any of the blender 2.80 beta versions I've just mentioned that might explain why things aren't working. If not, please post back straight away, there might be something else we need to look at.
All the best ;D