Want to start of by saying great add-on! Really appreciate what y'all are doing.
I have a couple linked .blends in my central .blend file to help things run a little quicker. All the links (as well as the main file) are saved in the same place on our server, so each computer I've synced with has access to them — plus the file path doesn't change between computers since everything is on the server. However, when I render, the linked items don't show. Any help on what to do to remedy this would be greatly appreciated! Thanks!
Will this always be like this? I mean, packing solves the problem but I'm working on scenes with huge amounts of textures and objects, packing all of them results in blend files up to 10 gb. Will there be in the future a way to keep all assets linked?
Thanks!
I reckon I figured it out thanks to this tutorial that CrowdRender posted on YouTube: https://www.youtube.com/watch?v=ttZVSYKFcgE
Not the most ideal solution as my file ends up being an egregious size and syncing takes forever/doesn't happen. I am having issues connecting with other nodes now — after going through the connection process they remain gray, no text beside the node name or anything as is usual. Occasionally one or two will connect, but they either stall out at ready or syncing, but this might just be a network speed/latency thing.