Blender ver 2.81a on windows host and linux slaves
host machine is windows 10
aall cr versions are the same, newest
Network is 1Gbps and probably is going to be 10Gbps
Why render results from servers sometimes arent going back to host machine
When it happens, the render result is empty, even a piece isnt comming back.
What can be the cause of this problem? Can network be a bottleneck that causes render piece not returning to host as a result?
Ok, can we have an example project to try and reproduce this problem in our lab? We have linux servers, mac and windows machines, so we'd like to be able to emulate your environment and try to get this issue happening in our lab. If we can do that, we can very likely solve this problem :)